PORTFOLIO © 2026 — ENGINEER · GAME DEV · EDUCATOR
MohammadHossein Bayat — MHB Studio

Mohammad— Hossein Bayat®

Architecting software with purpose, building games with heart — and teaching the craft to the next wave.

Operating as → Full-Stack Engineer
08+
Live ecosystem products
1000+
Students & users reached
100%
Independent architecture
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01 Manifesto

I architect software that runs silent and fast. I craft games that turn physics into joy. I teach code the way play teaches children — by building, breaking, and building again. Eight living products. One obsession: things that feel inevitable.

— MHB, Independent Maker since day one
02 Selected Works · 2021 — 2026

Built from the ground up

/ 01 Smart NFC & Identity

Cardino

Next-generation NFC smart business cards & digital profile ecosystem. Contacts, portfolios and links — transferred with a single physical tap.

NFC Hardware Interactive Physics Digital Profiles
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Cardino logo
/ 02 E-Commerce & IoT

MHB Store

Boutique storefront for smart home IoT modules, avant-garde apparel and MHB hardware accessories — built on a customized Bento grid engine.

SQLite Engine Bento UI IoT Hardware
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MHB Store logo
/ 03 Gamified EdTech

BaClass

Complete classroom engine — real-time attendance, group battles, XP scoring and gamification mechanics that make classrooms feel like arenas.

PHP / JS Gamification Live Grading
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BaClass logo
/ 04 IoT & Smart Home

HomeX

Smart home automation hub & property intelligence platform. Lights, climate and security relays — controlled in real time from anywhere.

ESP32 / Arduino WebSockets Smart Grid
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HomeX logo
/ 05 Exam Engine

QuizBox

Intuitive exam maker & testing simulation with instant analytics, auto-grading and anti-cheat validation woven into every session.

Online Testing Realtime Analytics Anti-Cheat
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QuizBox logo
/ 06 AI Prompt Systems

Orbital

Cascading prompt engineering bank & structured JSON repository for accelerating AI workflows, teaching models and generative pipelines.

Prompt Engineering JSON Tree GenAI
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Orbital logo
/ 07 Mobile Game

Hill Climb Master

Physics-based off-road driving with custom suspension kinematics, obstacle trails and a deep vehicle tuning garage — published on Cafe Bazaar.

Unity / C# 2D Physics Android
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Hill Climb Master logo
/ 08 Android Utilities

Magic Box

All-in-one study toolkit — formula calculators, Pomodoro timers and exam quick-review tables, packaged for students and candidates.

Android App Study Tools Offline First
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Magic Box logo
03 Capabilities

Four disciplines, one obsession

01

Software Engineering

Architecting robust, ultra-fast web backends, SSO authentication engines, SQLite/MySQL data layers and clean client-side applications.

Zero-Bloat Backends: Native PHP 8+ micro-architectures with ultra-lean memory footprints.
Unified SSO: Single Sign-On ecosystem connecting multiple domains with token encryption.
Sub-50ms Latency: Optimized database indexes and HTTP/2 asset pipelines.
02

Game Development

Designing 2D & 3D physics-based mechanics, mobile gameplay loops, shaders and gamified reward systems that turn complex challenges into engaging play.

Physics Engines: Custom suspension kinematics and offroad simulation (HCM).
Gamification Loops: XP milestones, group battle mechanics and classroom incentives.
Unity & Shaders: Smooth 60fps mobile execution across low-end Android hardware.
03

Education & Mentoring

Teaching computer science, algorithmic thinking and modern programming to enthusiastic learners — while building tools like BaClass that eliminate classroom friction.

Algorithmic Mastery: Demystifying data structures through visual real-world metaphors.
Interactive Tools: Creator of BaClass and QuizBox, used daily in active classrooms.
Mentorship: Inspiring students to ship independent software and creative games.
04

Graphic & UI/UX Design

Crafting thoughtful visual hierarchies, bespoke iconography, brand systems, typography rules and luxury dark themes that feel alive and tactile.

Precision Typography: Harmonizing modern sans-serifs with luxury editorial serifs.
Design Systems: Reusable tokens, glass layers and tactile depth.
Micro-Interactions: Dynamic cursor physics, 3D tilt and satisfying feedback.
04 Craft & Tools
PHP 8+ JavaScript ES6+ TypeScript C# Python SQL / SQLite / MySQL C++ Arduino PHP 8+ JavaScript ES6+ TypeScript C# Python SQL / SQLite / MySQL C++ Arduino
Unity Engine Node.js WebSockets REST APIs NFC Protocols IoT & ESP32 Unity Engine Node.js WebSockets REST APIs NFC Protocols IoT & ESP32
Figma Illustrator Photoshop Design Systems Vector SVG Craft Micro-Animations Figma Illustrator Photoshop Design Systems Vector SVG Craft Micro-Animations
Gamification Design Curriculum Architecture Clean Code Zero-Dependency Craft Performance Profiling Gamification Design Curriculum Architecture Clean Code Zero-Dependency Craft Performance Profiling
05 Philosophy
MohammadHossein Bayat portrait
MHB — FounderEst. day one

"Software is at its best when it feels effortless."

When I design a platform like Cardino or BaClass, the goal is always the same — strip away the unnecessary noise until only what is clean, responsive and genuinely empowering remains.

"Teaching has shaped how I write code."

Years of explaining computer science to students taught me that clarity is the ultimate superpower. If an architecture is hard to explain, it is probably too complicated.

"Games teach us about human engagement."

By combining game design principles with everyday productivity and classroom tools, routine tasks transform into achievements. That philosophy fuels every product inside the MHB ecosystem.

06 Connect

Let’s build
something rare

Engineering architecture, game development, mentorship or wild digital products — if it demands craft and precision, I want to hear about it.

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